Digital native · 2010–2016 · North America, Global / networked
Flat Design
Also known as Flat UI, Metro style
An interface and illustration language that stripped screens of simulated materials, replacing bevels, gloss and textures with solid fields of colour, clean sans-serif type and reduced pictograms. Formalised in Microsoft's Metro design language (Windows Phone 7, 2010) and made mainstream by Apple's iOS 7 (2013), it applied Swiss modernist reduction to responsive, touch-first screens.
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01
How it works
- Remove every simulated material: no bevels, gloss, stitching, textures or drop shadows on controls.
- Signal what is tappable with colour, position and typography rather than imitated physical buttons.
- Draw icons as simple geometric pictograms on a shared grid and stroke weight.
- Use a handful of bright, saturated hues as solid blocks against white or one dark neutral.
- Let large, clean sans-serif type carry the hierarchy, with generous space around it.
- Arrange content in tiles and simple grids that reflow across screen sizes.
Microsoft (Redmond) and Apple (Cupertino) interface teams, spread through Dribbble and web design
02
Its design choices
From Stylogeny’s vocabulary of design choices: defining choices make the style, characteristic ones are usual, occasional ones turn up now and then.
- Layout & composition
- Space & hierarchy
- Typography
- Colour
- Form & shape
- Surface & texture
- Ornament
- Imagery
- Medium & production
- Tone & intent
- Avoids
- Skeuomorphic material, Gloss & highlights, Paper & letterpress bite, Grain & noise, Illusion of depth, Abundant decoration, Borders & frames, Ornamented display
Palette
#1abc9c#3498db#e74c3c#f1c40f#2c3e50#ecf0f1
Typefaces
Segoe UI
Helvetica Neue
Open Sans
Proxima Nova
Lato
Known for
Microsoft Metro design language
Zune; Windows Phone 7, 2010; Windows 8, 2012
Apple iOS 7
2013
Google Android 4.0 'Holo' interface
2011
Designmodo, Flat UI kit
2013
03
Make something in this style
Say what you need, and Stylogeny’s image studio draws it from Flat Design’s design choices and checks it against them. It takes about a minute, and you get a link to share.
04
Where it comes from, and what it’s close to
Before it
The style it grew out of, and the styles it borrowed from.
After it
The styles that grew out of it.
Alike in its design choices
Styles that make many of the same choices, related or not, besides those above.
05
Real works
Artefacts in museums, libraries and archives that show the style, linked at their source.
- Windows Phone 7 home page ("Say hello to Windows Phone")Microsoft · October 2010 (archived 12 October 2010) · Internet Archive Wayback Machine
- Flat UI – User Interface Pack (product page)Designmodo · March 2013 (archived 7 March 2013) · Internet Archive Wayback Machine
- iOS 7 overview page ("The mobile OS from a whole new perspective")Apple · September 2013 (archived 20 September 2013) · Internet Archive Wayback Machine
- Rocket icon, from the free "Science" round icon setCreative Tail · 16 April 2015 · Wikimedia Commons
06
Sources
- Kate Meyer, 'Flat Design: Its Origins, Its Problems, and Why Flat 2.0 Is Better for Users', Nielsen Norman Group (2015)
- Wikipedia, 'Flat design' (en.wikipedia.org/wiki/Flat_design)
How Stylogeny researches and checks a style: where the facts come from.












