Digital native · 2000–2013 · Global / networked
Skeuomorphic UI
Also known as Skeuomorphism, Realistic interface design, Rich UI
Interface design that imitates physical materials and objects (stitched leather, linen, wooden shelves, brushed aluminium, felt, paper and glass) so that digital tools look and behave like their real-world counterparts. Extending the GUI's desktop metaphor into photorealism, it ran from Apple's Aqua and brushed-metal interfaces around 2000 to its peak in iOS 1–6 and Mac OS X Lion, and was abandoned for flat design with iOS 7 in 2013.
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01
How it works
- Model each app on a physical object (a legal pad, a calculator, a bookshelf, a reel-to-reel deck) and keep its controls where that object would have them.
- Render materials photorealistically: leather grain with stitched seams, linen, felt, brushed aluminium, wood and torn paper.
- Light everything from a single overhead source, using inner shadows, bevels, drop shadows and a 1px white highlight that makes text look letterpressed.
- Give each icon a full-colour, rendered three-dimensional object with a glossy highlight inside a rounded square.
- Animate with physical metaphors so that pages curl, switches toggle, dials turn and lists bounce at their edges.
Apple, Cupertino, and the Mac and iOS developer and icon-design community
02
Its design choices
From Stylogeny’s vocabulary of design choices: defining choices make the style, characteristic ones are usual, occasional ones turn up now and then.
- Layout & composition
- Space & hierarchy
- Surface & texture
- Medium & production
- Tone & intent
- Avoids
- Flat, Flat fields, Fluorescent & neon, Non-representational, Experimental & distorted, Glitch, Rebellious & subversive
Palette
#6b4226#e8dcc5#2f6b3a#a9adb3#4a87c9#f7e48c
Typefaces
Lucida Grande
Mac OS X system font
Helvetica
iOS 1–6
Marker Felt
iOS Notes
Noteworthy
Known for
Apple iOS 1–6 under Scott Forstall (2007–2012)
Notes, iBooks, Game Center, Podcasts
Apple Mac OS X Lion iCal and Address Book
2011
Apple Mac OS X Aqua and brushed-metal applications
2000–2001
Tapbots
Convertbot, Tweetbot
03
Make something in this style
Say what you need, and Stylogeny’s image studio draws it from Skeuomorphic UI’s design choices and checks it against them. It takes about a minute, and you get a link to share.
04
Where it comes from, and what it’s close to
Before it
The style it grew out of, and the styles it borrowed from.
Alike in its design choices
Styles that make many of the same choices, related or not, besides those above.
05
Real works
Artefacts in museums, libraries and archives that show the style, linked at their source.
- OS X Lion 'Apps' page: iCal and Address BookApple Inc. · 2011 (OS X Lion released 20 July 2011; page archived 9 August 2011) · Internet Archive Wayback Machine
- QuickTime Player in brushed metal, Mac OS X 10.0.4Apple Computer · 2001 (Mac OS X 10.0.4) · GUIdebook: Graphical User Interface gallery (Marcin Wichary)
- Convertbot product page (iPhone unit-conversion app)Tapbots (Paul Haddad and Mark Jardine) · 2010 (page footer '©2008-2010 Tapbots, LLC'; archived 7 February 2010) · Internet Archive Wayback Machine
- Delicious Library 1.5 home pageDelicious Monster (app by Wil Shipley and Mike Matas; website by Capacitor Design Network) · 2005 (version 1.5 page, footer '© 2005 Delicious Monster'; archived 1 June 2005) · Internet Archive Wayback Machine
06
Sources
- Apple, iOS Human Interface Guidelines (editions before iOS 7)
- Wikipedia, ‘Skeuomorph’ (section on software interfaces)
How Stylogeny researches and checks a style: where the facts come from.






